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Monthly Archives: September 2007

Mining Tropes for RPG nuggets: Running on the Edge

Image Source: Gamespot
This is part of a series of articles that tackles the concepts of tropes and how they can be applied by a DM/GM to improve their favorite Role-Playing game adventures. It is heavily inspired by the sheer goodness of the TV Tropes Wiki.
All right, so Marty’s dead now and we need new cool [...]

Selling Fluff to a Crunch Diehard

I’m a crunch junky, always been and I know it. I love the rules especially those involved in the creation of monsters (I’m looking at you Mr Chaos-Shaped Were-Boar Ogre!)
In fact, that’s probably why I like reading stuff by Mike Mearls (Iron Heroes, Book of Nine Swords, Book of Iron Might) so much. [...]

Recycling the Echo Chamber…

Deeper in the archives of my pals at Critical Hits lies a link to a gaming video made by semi-celebrities of the audio-visual arts in the frigid spaces of Québec, Canada.

I’m not bringing a lot of new things to the discussions (hence the title reference) except to show it to people who haven’t seen it [...]

The 4 stages of a RPG team’s development: Forming

Image Source: The Order of the Stick
Last time I committed the sin of comparing Management to DMing. Sinful or not, I really think the comparison holds on many levels. I then went out to introduce the 4 stages of a team’s development cycle. I concluded by saying that a RPG [...]

Getting to know the player’s around here…

Stupid Ranger beat me to it this morning by providing a very good answer to one of the player questions I posted yesterday when I introduced my first player.
Now that I asked similar questions to your DMs (and hope they’ll continue answering as they drop by) I’d like to hear from you players, part time [...]

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Creative Commons Attribution-NonCommercial 2.5 Canada
Creative Commons Attribution-NonCommercial 2.5 Canada