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Monthly Archives: October 2007

Mining Tropes for RPG nuggets: Halloween Special!

This is a boring, repeating preface nobody reads anymore. It links to stuff I wrote some time ago that has a vague thematic link to what I’m about to write here…
Actually this is a Very D&D specific Trope post. It features a lot of Crunchy bits… like the candy I’m eating right [...]

Adventure Prep, Session 5: When Frustration leads to Inspiration

Okay, so this week’s game is a transition from my adaptation of the Vile Addiction adventure (From Dungeon Magazine #145) to its sequel, Spawn of Sehan from #146.
Going in this week’s preparations, I had the following goals:

Focus the adventure on the more impatient Butt Kickers like Eric and Math to make up for last game’s [...]

Campaign Fluff Tools

Tonight I had planned to write an Adventure Prep post for this week’s game, but I don’t have a lot of time and will do it Tuesday evening. Instead I’m whipping up a short post on some Fluffy tools I use to better create a sense of immersion in our games.One of the [...]

Tweaking Classes for Cooler Characters, Parts Deux

As I was gearing up for preparing this week’s game, I reviewed the player’s ’satisfaction levels’ with their characters. By tackling this early this week, I might be able to address any issues before Friday’s game.
For those who follow the antics of my gaming group (either from my logs or from a [...]

Tabletops & Tropers: The first stab.

I’m having a successful run with my posts on coolness and applying tropes to tabletop RPGs. Today I’d like to start a new series that tackles the actual tropes that generate from Tabletop roleplaying instead of other narrative media. The idea came to me while reading a tabletop RPG debate on the [...]

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