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	<title>Comments on: Mini-Fluff: The DM&#8217;s Fingerprint</title>
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	<link>http://chattydm.net/2007/11/15/mini-fluff-the-dms-fingerprint/</link>
	<description>Like Hanging at the Cash Register of your Favorite Game Store</description>
	<pubDate>Wed, 07 Jan 2009 22:44:18 +0000</pubDate>
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		<title>By: wizofice</title>
		<link>http://chattydm.net/2007/11/15/mini-fluff-the-dms-fingerprint/comment-page-1/#comment-725</link>
		<dc:creator>wizofice</dc:creator>
		<pubDate>Fri, 16 Nov 2007 03:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=148#comment-725</guid>
		<description>Doubles.  I have clones, impostors, and even some other forms of no-it's-not-really-him's that I will not yet reveal!

Also time.  I love playing with time and what-ifs.

Finally, I have a subconscious tendency, which I do not want to explore too deeply, to have monsters and NPCs do horrible things to my female NPCs (have them explode, get eaten, etc.).  I think it's because I'm hoping it will bring out the protection instincts in my players.  Yeah, that's it.  Really, I'm not the Quentin Tarantino of DMing.... ;b</description>
		<content:encoded><![CDATA[<p>Doubles.  I have clones, impostors, and even some other forms of no-it&#8217;s-not-really-him&#8217;s that I will not yet reveal!</p>
<p>Also time.  I love playing with time and what-ifs.</p>
<p>Finally, I have a subconscious tendency, which I do not want to explore too deeply, to have monsters and NPCs do horrible things to my female NPCs (have them explode, get eaten, etc.).  I think it&#8217;s because I&#8217;m hoping it will bring out the protection instincts in my players.  Yeah, that&#8217;s it.  Really, I&#8217;m not the Quentin Tarantino of DMing&#8230;. ;b</p>
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		<title>By: Doug Hagler</title>
		<link>http://chattydm.net/2007/11/15/mini-fluff-the-dms-fingerprint/comment-page-1/#comment-712</link>
		<dc:creator>Doug Hagler</dc:creator>
		<pubDate>Thu, 15 Nov 2007 19:09:41 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=148#comment-712</guid>
		<description>Humorously, the group I currently play with has two guys who agree that, in my games, when they do something, it will somehow go incredibly wrong in some way that could not have been foreseen.

Of course, I protest - that's only true if you don't have foresight! :)

But they don't listen.</description>
		<content:encoded><![CDATA[<p>Humorously, the group I currently play with has two guys who agree that, in my games, when they do something, it will somehow go incredibly wrong in some way that could not have been foreseen.</p>
<p>Of course, I protest - that&#8217;s only true if you don&#8217;t have foresight! <img src='http://chattydm.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>But they don&#8217;t listen.</p>
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