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	<title>Comments on: Adventure Prep: When Fun and Logic collide&#8230;</title>
	<atom:link href="http://chattydm.net/2007/11/26/adventure-prep-when-fun-and-logic-collide/feed/" rel="self" type="application/rss+xml" />
	<link>http://chattydm.net/2007/11/26/adventure-prep-when-fun-and-logic-collide/</link>
	<description>Like Hanging at the Cash Register of your Favorite Game Store</description>
	<pubDate>Thu, 04 Dec 2008 18:15:21 +0000</pubDate>
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		<title>By: Yan</title>
		<link>http://chattydm.net/2007/11/26/adventure-prep-when-fun-and-logic-collide/#comment-820</link>
		<dc:creator>Yan</dc:creator>
		<pubDate>Tue, 27 Nov 2007 15:34:09 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2007/11/26/adventure-prep-when-fun-and-logic-collide/#comment-820</guid>
		<description>I've co-DM once in the past with one of my friend for a special BBS driven event... Wow do I feel old... ;-)

It was not an easy experience with my approach to spin the game axis on the fly, based on the players decision. I kind of lost my friend since I (the DM) went out of the railroad myself... Hehe!

We did manage to hit a compromise with him doing the adversary (playing the monster in combat).

That being said we did not have a laid down strategy on who should do what, being inexperienced ourselves with co-DMing and where under prepared for it.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve co-DM once in the past with one of my friend for a special BBS driven event&#8230; Wow do I feel old&#8230; <img src='http://chattydm.net/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /><br />
It was not an easy experience with my approach to spin the game axis on the fly, based on the players decision. I kind of lost my friend since I (the DM) went out of the railroad myself&#8230; Hehe!</p>
<p>We did manage to hit a compromise with him doing the adversary (playing the monster in combat).</p>
<p>That being said we did not have a laid down strategy on who should do what, being inexperienced ourselves with co-DMing and where under prepared for it.</p>
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		<title>By: ChattyDM</title>
		<link>http://chattydm.net/2007/11/26/adventure-prep-when-fun-and-logic-collide/#comment-819</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Tue, 27 Nov 2007 14:00:40 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2007/11/26/adventure-prep-when-fun-and-logic-collide/#comment-819</guid>
		<description>Yan that stuff was awesome... I'd love to revisit this by co-DMing something with you.... We could probably learn a lot from our respective styles You with improv and world building skills and me with Table Psychology and scene-driven pacing.</description>
		<content:encoded><![CDATA[<p>Yan that stuff was awesome&#8230; I&#8217;d love to revisit this by co-DMing something with you&#8230;. We could probably learn a lot from our respective styles You with improv and world building skills and me with Table Psychology and scene-driven pacing.</p>
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		<title>By: Yan</title>
		<link>http://chattydm.net/2007/11/26/adventure-prep-when-fun-and-logic-collide/#comment-818</link>
		<dc:creator>Yan</dc:creator>
		<pubDate>Tue, 27 Nov 2007 13:57:33 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2007/11/26/adventure-prep-when-fun-and-logic-collide/#comment-818</guid>
		<description>OH! That would be great. It would give a second life to all this material(a 45 pages long .doc file). ;-)</description>
		<content:encoded><![CDATA[<p>OH! That would be great. It would give a second life to all this material(a 45 pages long .doc file). <img src='http://chattydm.net/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /></p>
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		<title>By: ChattyDM</title>
		<link>http://chattydm.net/2007/11/26/adventure-prep-when-fun-and-logic-collide/#comment-817</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Tue, 27 Nov 2007 13:46:08 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2007/11/26/adventure-prep-when-fun-and-logic-collide/#comment-817</guid>
		<description>Such twists are perfect for 'end-of-season' games where as a whole, the group want something new and at least one player wouldn't care to see his character go down for the sake of the plot twist.

I can honestly say that my current posse of players would stand for no such things...

Although I do sense that a change of venue would be welcome.  Fantasy gaming (7 years running) has started to run it's course.

Math told me that if it weren't for us choosing such wacky character classes and doing the rampant re-engineering we did, the group would have burnt out...

That's why I think I'll start organizing our summer game soon...  Maybe some sort of d20 modern/McWod Steampunk based on the world Yan built....

I can already see fights on Zepplins and mechanical tanks based on the Bullette!</description>
		<content:encoded><![CDATA[<p>Such twists are perfect for &#8216;end-of-season&#8217; games where as a whole, the group want something new and at least one player wouldn&#8217;t care to see his character go down for the sake of the plot twist.</p>
<p>I can honestly say that my current posse of players would stand for no such things&#8230;</p>
<p>Although I do sense that a change of venue would be welcome.  Fantasy gaming (7 years running) has started to run it&#8217;s course.</p>
<p>Math told me that if it weren&#8217;t for us choosing such wacky character classes and doing the rampant re-engineering we did, the group would have burnt out&#8230;</p>
<p>That&#8217;s why I think I&#8217;ll start organizing our summer game soon&#8230;  Maybe some sort of d20 modern/McWod Steampunk based on the world Yan built&#8230;.</p>
<p>I can already see fights on Zepplins and mechanical tanks based on the Bullette!</p>
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		<title>By: Seth</title>
		<link>http://chattydm.net/2007/11/26/adventure-prep-when-fun-and-logic-collide/#comment-816</link>
		<dc:creator>Seth</dc:creator>
		<pubDate>Tue, 27 Nov 2007 12:24:06 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2007/11/26/adventure-prep-when-fun-and-logic-collide/#comment-816</guid>
		<description>As usual this all sounds good, hope you have a blast.

I played this game once on the megadrive. Streets of rage, you play a cop hunting down a gang boss.

After defeating all his minions you get the choice to fight or join him, if you choose to join him and the second player refuses then you two duke it out. Winner takes all as it were.

The cop who defeated an army is now working for the bad guys and had to kill his best friend to do that, it's an awesome set up in some of these campaigns. Switching sides half way and playing as an evil team. It's always an option in my mind now when i write "Well why not take up that offer to join the Big Bad".</description>
		<content:encoded><![CDATA[<p>As usual this all sounds good, hope you have a blast.</p>
<p>I played this game once on the megadrive. Streets of rage, you play a cop hunting down a gang boss.</p>
<p>After defeating all his minions you get the choice to fight or join him, if you choose to join him and the second player refuses then you two duke it out. Winner takes all as it were.</p>
<p>The cop who defeated an army is now working for the bad guys and had to kill his best friend to do that, it&#8217;s an awesome set up in some of these campaigns. Switching sides half way and playing as an evil team. It&#8217;s always an option in my mind now when i write &#8220;Well why not take up that offer to join the Big Bad&#8221;.</p>
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