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	<title>Comments on: Mining Tropes for RPG Nuggets: The Crowning Moment of a Character</title>
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	<link>http://chattydm.net/2008/03/16/mini-trope-the-crowning-moment-of-a-character/</link>
	<description>Like Hanging at the Cash Register of your Favorite Game Store</description>
	<pubDate>Thu, 08 Jan 2009 21:28:58 +0000</pubDate>
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		<title>By: Trask</title>
		<link>http://chattydm.net/2008/03/16/mini-trope-the-crowning-moment-of-a-character/comment-page-1/#comment-3879</link>
		<dc:creator>Trask</dc:creator>
		<pubDate>Tue, 18 Mar 2008 05:48:35 +0000</pubDate>
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		<description>A personal high for me came at a Battle Interactive. 150 players fighting a horde of dragon lizards outside an embattled city. My psion pulled off a "mind switch." I spent the rest of the battle as a mount for the dwarven cleric-tank. Everybody else was killing lizards, I actually got to become one. ;-)

Trask</description>
		<content:encoded><![CDATA[<p>A personal high for me came at a Battle Interactive. 150 players fighting a horde of dragon lizards outside an embattled city. My psion pulled off a &#8220;mind switch.&#8221; I spent the rest of the battle as a mount for the dwarven cleric-tank. Everybody else was killing lizards, I actually got to become one. <img src='http://chattydm.net/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>Trask</p>
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		<title>By: ChattyDM</title>
		<link>http://chattydm.net/2008/03/16/mini-trope-the-crowning-moment-of-a-character/comment-page-1/#comment-3638</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Sun, 16 Mar 2008 13:41:41 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/03/16/mini-trope-the-crowning-moment-of-a-character/#comment-3638</guid>
		<description>Hey Aywren welcome to the blog.

It's an original blog you got there... I'm adding it to my Google Readers list.  

About the post, I was surprised on how simple and effective this trope was and I really think it should be a key component of a GM/Writer's tool.  

A lot of the cool Geek shows/books use this Trope profusely.  I can't count the number of times where I went 'Yes!' while watching William Adama be a Bad Ass on BSG or when the characters of Robert Jordan's early books kicked major butt.</description>
		<content:encoded><![CDATA[<p>Hey Aywren welcome to the blog.</p>
<p>It&#8217;s an original blog you got there&#8230; I&#8217;m adding it to my Google Readers list.  </p>
<p>About the post, I was surprised on how simple and effective this trope was and I really think it should be a key component of a GM/Writer&#8217;s tool.  </p>
<p>A lot of the cool Geek shows/books use this Trope profusely.  I can&#8217;t count the number of times where I went &#8216;Yes!&#8217; while watching William Adama be a Bad Ass on BSG or when the characters of Robert Jordan&#8217;s early books kicked major butt.</p>
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		<title>By: Aywren</title>
		<link>http://chattydm.net/2008/03/16/mini-trope-the-crowning-moment-of-a-character/comment-page-1/#comment-3637</link>
		<dc:creator>Aywren</dc:creator>
		<pubDate>Sun, 16 Mar 2008 13:15:39 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/03/16/mini-trope-the-crowning-moment-of-a-character/#comment-3637</guid>
		<description>A first comment here, though I've been watching this blog for some time!

This is such a good point for writers of all kinds to keep in mind -- be you a DM for a normal table top or the plot writer for games, TV shows, fiction or graphic novels. People respond to these moments... there's just something in us that recognizes a character's time to shine. So when we as a player or reader can walk away with a special-tailored memory, it becomes a plot or scenario that had meaning. 

I also find that these moments don't have to be anything hugely world shattering to be effective. And what becomes a meaningful victory sometimes depends on the individual and the personality of the character. Some characters define victory as overcoming a physical struggle... while others may find victory in solving complex puzzles or problems. 

Oh, and kudos to David Eddings readers! ^^</description>
		<content:encoded><![CDATA[<p>A first comment here, though I&#8217;ve been watching this blog for some time!</p>
<p>This is such a good point for writers of all kinds to keep in mind &#8212; be you a DM for a normal table top or the plot writer for games, TV shows, fiction or graphic novels. People respond to these moments&#8230; there&#8217;s just something in us that recognizes a character&#8217;s time to shine. So when we as a player or reader can walk away with a special-tailored memory, it becomes a plot or scenario that had meaning. </p>
<p>I also find that these moments don&#8217;t have to be anything hugely world shattering to be effective. And what becomes a meaningful victory sometimes depends on the individual and the personality of the character. Some characters define victory as overcoming a physical struggle&#8230; while others may find victory in solving complex puzzles or problems. </p>
<p>Oh, and kudos to David Eddings readers! ^^</p>
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