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Category Archives: Adventure Prep


What Awaits my Players…

I finished my game prep early enough to drop by here and make another mini-post. This time it’s a preview of what awaits my players and is also a showcase of what you can do with the D&D battlemaps, tiles and miniatures.
First we have our heroes leaving the Styx’ Oarsman, a newly opened inn [...]

Adventure Prep: Of Planescaping and High Intensity Hacking, Part 2

I’m preparing for next Friday’s game, the year’s first, which will also coincide with a new campaign arc. I’ll also be marking my 35th birthday and my 25th year as a Dungeon/Game Master. Weeeee!
Nostalgic Aside: My 1st dungeon was drawn on a piece of graph paper, was filled with death traps, had a White [...]

Mini-Prep: Just how little do you need to prep?

That title brings back memories of my Internship in a Molecular Biology lab, before DNA isolation became automated.
Anyway, yesterday’s post took more creative juice than originally planned. Today I’ll keep it shorter and turn the keyboard over to you earlier on (Andy, your new year’s recommendations are simmering in my noggin’ and [...]

Adventure Prep: Of Planescaping and High Intensity Hacking, Part 1

Here I sit, mentally preparing myself for the next half of our D&D 07-08 season. As I promised my players almost 5 months ago, I’m sending them Plane-hoping in the Great Cosmic Wheel.
I’m done reading Planescape and while I love the setting’s potential, I was rather irritated by the late 90’s [...]

Adventure Prep: Finishing a Campaign Arc

This Friday is the year’s last game session. It also coincides with the last session of the Seed of Sehan campaign arc I adapted from Dungeon Magazine to Ptolus. See here for the whole Campaign so far…
As mentioned before, the game has been prepared for quite some time now and I’ve [...]

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Creative Commons Attribution-NonCommercial 2.5 Canada
Creative Commons Attribution-NonCommercial 2.5 Canada