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Category Archives: House Rules


Mini-Crunch: The Bebilith Revisited

I’m currently writing about Friday’s last game and chances are the post will be massive. So I’m taking this one “Aside” I had plan to write and making it into a separate crunchy mini-post.
While I was preping last week’s adventure, I had a strong arachnid theme going (I looooooove spider monsters!). [...]

Mini-Links: Whole Wheat Bastard Boardgame Ninjas!

Ahhh it’s Friday afternoon, a snowstorm rages on Montreal and my boss just gave us the day rest of the day off…
Of course, on Fridays, our lab is drenched in fresh blood samples that we can’t leave on the bench for 3 days, so while I can relax and kickback a bit, I have to [...]

My D&D Flavour: House Rules for Badass Heroes.

Tommi made a post suggestion in my last Adventure Prep post: “How about a brief summary of the house rules you use for those who have not read everything you have ever posted”?
I’m happy to comply…. except for the brief part.
The core of the rules we use is D&D 3.5 with a metric [...]

DM Chronicles, Session 4: The Storytellers’ Ball, part 2

See here for the 1st part of this DM log.So the characters, victorious over the Big Bad and his sidekick, were battered, bruised and the players were showing the 1st signs of being tired (it was getting close to 9 pm). I still had 9 Spriggan mooks and a lab to go through.
That’s [...]

DM Chronicles, Session 4: The Storytellers’ Ball, part 1

Image Source: Wizards of the Coast.
Previously in Chatty DM’s game:The Characters were investigating the source of a new drug called ‘Green Welcome’ that appeared in the Warrens of Ptolus. This drug has a tendency to transforms its users in horrible Plant-like creatures. Following a tip by a shady dealer, our heroes [...]

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