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Tag Archives: The 4 stages

The 5th stage of a RPG team’s development: Stagnation

Somewhere between September and October of last year I wrote a series about comparing a RPG gaming group to a Workplace project team. The analogy was rather solid and I got good feedback on it.
Since then, I was pointed toward Kyle Aaron’s similar work over here.
There, he pointed out a key difference between [...]

The 4 stages of a RPG team’s development: Performing

Images Source: RPGnet’s Forums.
At last! We come to the conclusion of this 5 part series that compares the development of a RPG gaming group with that of a workplace team through the concepts of the 4-stages of team development. See the Introduction, Forming, Storming and Norming stages that lead to this last post.

Your [...]

The 4 stages of a RPG team’s development: Norming

We continue with the third topic in this discussion on the life stages of a RPG gaming group that borrows heavily on the work place team development concept.

So far we covered the definition of a RPG Team, it’s forming stage and the harsher Storming Stage. When the storm becomes unbearable there are [...]

The 4 stages of a RPG team’s development: Storming

Image Source: Canadian Artist Glen Scrimshaw
Let’s forge onwards in this ‘D&D and Workplace teams are similar’ analogy. With the four stages of a team’s development concept, we’ve covered the introduction and the forming of a new RPG gaming group. Now onwards to the choppy waters of a Storming group.
Storming

Half the [...]

The 4 stages of a RPG team’s development: Forming

Image Source: The Order of the Stick
Last time I committed the sin of comparing Management to DMing. Sinful or not, I really think the comparison holds on many levels. I then went out to introduce the 4 stages of a team’s development cycle. I concluded by saying that a RPG [...]

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